YUGENOX·JOBS

Houdini Artist

FS Studio · Argentina

remotecontractEngineering

About the role

Houdini Technical Artist with Omniverse Experience  FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.

Responsibilities

- Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.

- Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc

- Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects.

- Write clean, efficient, and maintainable code.

- Ensure the quality and performance of the final product.

Requirements

- Procedural modeling and scene generation in Houdini are required.

- Strong knowledge and practical experience in USD workflows are required.

- Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required.

- Familiarity with version control systems is required.

- Nvidia Omniverse experience is preferred.

- Unreal Engine and Unity experience is preferred.

- Blender geometry nodes knowledge is preferred.

- Familiarity with other programming languages such as Java or C++ is a plus.

- Experience with cloud-based services and APIs is a plus.

- The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory.

- Strong communication and problem-solving skills are mandatory.

- Must be able to speak and conduct business in English is mandatory.

- Portfolio of work is mandatory.

This position is open to international candidates.

Text as published by FS Studio. We don't edit postings; apply and ask questions on the employer's site.

No salary posted
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Posted
Jun 2, 2025 (17 months ago)
First seen by us
Nov 7, 2026
Still listed
Nov 11, 2026
Source
Ashby board

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