YUGENOX·JOBS

Mission Designer

Absurd Ventures · Santa Monica

DesignGame Development

About the role

Summary

We are seeking a Mission Designer to create highly memorable missions that combine best-in-class storytelling with action gameplay for an all-new open world IP built in Unreal Engine 5. As a Mission Designer, you will collaborate with a multi-disciplinary team and be a hands-on contributor and implementer of story missions including critical path and side missions alongside single-player campaign features.

Core Responsibilities • Own implementation of engaging, diverse, innovative missions within a story-driven, open-world game. • Work with the Lead Mission Designer to develop best practices and robust solutions for faster iteration across the team. • Challenge the status quo and demonstrate understanding of where open-world mission design can change and where it’s already working. • Build brand new, innovative game systems for missions that can help define core features across the rest of the game. • Leverage the game's existing open-world systems and mechanics to create dynamic and unpredictable mission experiences that adapt to player choices and actions. • Provide feedback to other mission designers to improve the quality of the design and storytelling. • Create documentation to support missions, mission tools, and game features developed for missions. • Ability to implement and design changes based on play testing data from both internal and external sources.

Core Qualifications • 1-2+ years of experience building mission content, ideally within an open-world game. • Excellent communication and interpersonal skills. • Innovative thinker with creative problem-solving skills who can thrive in a collaborative team environment. • High-quality portfolio showcasing previous scripting, encounter or mission design work in games. • Strong understanding of storytelling and narrative design.

Plus If... • Experience building game-wide systems or features. • Experience with level design, blockout or world-building. • Experience in UE4 or UE5. • Experience working with co-development partners. • Experience working on an open world title.

Description • Full time job with benefits • Role is on-site in Santa Monica, CA • Office is located near downtown Santa Monica – near metro and freeways.

The base pay range for this position is $100,000 to $115,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Text as published by Absurd Ventures. We don't edit postings; apply and ask questions on the employer's site.

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First seen by us
Nov 7, 2026
Still listed
Nov 11, 2026
Source
Greenhouse board

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