About the role
Panic Button is seeking a highly experienced and motivated Software Engineer with a strong focus in graphics development to join our growing team. The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in rendering techniques.
Requirements • Knowledge of graphics engines, shader programming models, and high-level shader languages (such as HLSL or GLSL) • Familiarity with global lighting methods, dynamic lighting, shadow rendering, and other modern rendering techniques • Experience debugging rendering issues • Experience profiling and optimizing both CPU and GPU utilization • 2+ years C++ development and graphics programming experience
Text as published by Panic Button. We don't edit postings; apply and ask questions on the employer's site.