About the role
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Junior Tools Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities • Develop and maintain all internal development tools, including our world editor and performance tools • Work together with other departments to implement new engine and editor features • Identify and solve problems in our content creation workflows and pipelines • Actively participate in finding the best solution for new engine and tools features • Design, implement and maintain user interfaces
Requirements • Experience creating tools for game development • Knowledge of UI frameworks (WPF, Winforms, Qt, etc.) • Experience working in C# and .NET • C++ general knowledge • Excellent feel for UI and tool design • Open-minded, willing to experiment and iterate over a specific feature • The ability to analyze workflow and the drive to make improvements where needed • The ability to take criticism and be open to discuss issues or requests with end users • Excellent written and spoken English • You are a team player and willing to take responsibility • Bachelor degree or similar experience
What We Offer • An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel • An open, collaborative environment where ideas are welcome and encouraged • A managerial team consisting of highly experienced game developers at the top of their fields • Sharing hobbies and passions with like-minded colleagues • Inclusive environment with many activities organized by the studios or the employees • Commitment to making the best game possible for the fans, including listening to community feedback
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