YUGENOX·JOBS

Game Director (Unannounced Project)

11 bit studios · Warszawa, Mazowieckie, Poland

hybridFull-timeDesign

About the role

What will you be doing on a day-to-day basis?

This position requires working in hybrid model in our Warsaw office

Ownership & Vision

- Taking ownership and developing the game direction,

- Owning the game's trajectory from first concept & prototypes to market & release, taking full accountability for the delivery of a high-quality, enjoyable & positive player experience with commercial success,

- Work with creative leadership and members of the management team to define the game and unify visions,

- Delivering guidelines, mandates to the team to design specific gameplay features,

- Translating the creative vision into design mechanics, systems and whole player experience,

- Ensuring that all elements work together to fulfill the vision,

- Manage various creative ideation steps from pitching ideas to rapid prototyping,

- Adapting to technical & production constraints and readjusting design direction if needed,

- Ensuring strong alignment with the CCO and CPO on the creative and production vision.

Production

- Reviewing and debating budgets & schedules with the producers,

- Working with production team to set the best direction and track the progress during game production,

- Supporting best practices through the production process.

Cooperation & Leadership

- Collaborate with cross-functional teams to ensure cohesion of all conceptual, technical, visual and narrative elements,

- Supporting designers in delivering high quality features that enhance game’s vision,

- Working with tech team to evolve technology and ensure that it supports game direction,

- Resolving creative and technical roadblocks,

- Hands-on attitude while using tools and leading all teams by example.

Feedback

- Regularly play the game for feedback and quality control purposes,

- Support team members in feature development and provide mentoring and constructive feedback to reach quality.

Market research

- Anticipate technological advances and stay informed of market trends to evolve our production processes and define best practices, and share them with our studios,

- Aligning the creative vision with the project's business goals and target audience expectations.

- Following market trends to update the production processes and our best practices.

Requirements

What will help you succeed in this role?

- At least 7 years of experience with a focus on design, art or creative direction,

- Experience in game design will be a big plus and advantage,

- Experience as Game Director, Creative Director, Design Lead/Director or Art Director/Lead,

- Experience in leading teams with size of at least 20 developers,

- Experience with prototyping and shipping games using Unreal Engine and knowledge of its limitations,

- Very good knowledge of both Polish and English (minimum B2 level),

- Understanding of our approach - meaningful entertainment & relatable games

- Proven experience in working on games with similar approach will be a big plus and advantage

- Mindset & Attitude

- Towards creative work: Innovative, creative, curiosity

- Towards people: empathetic, collaborative

- Toward project: problem solving, critical thinking, strong adaptability;

- Ability to examine data and draw meaningful conclusions;

- Very good communication, organizational, interpersonal and mentoring skills,

- Deep understanding of the gamedev market & current trends and a strong passion for video games.

What we offer?

- Health and Wellness

- psychological support/care

- private medical package

- Multisport

- Development

- team training budget

- in-office library

- Our office

- near Metro Stadion Narodowy and Dworzec Wschodni stations

- dog-friendly

- in-house gym

- no dress code

- car and bike parking

- chill zone

- video, board and arcade games

- Working conditions

- flexible working hours

- hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)

- 20 or 26 days of fully-paid holiday leave

- international working environment

- Fair compensation

- attractive bonus system – annual bonus, motivation programme

- transparent salary brackets

- Events and more

- attendance in game dev events

- relocation budget for candidates from abroad

- referral program

- annual company events

- merch/swag

- preferential loans

Text as published by 11 bit studios. We don't edit postings; apply and ask questions on the employer's site.

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Posted
Apr 24, 2026 (6 months ago)
First seen by us
Nov 11, 2026
Still listed
Nov 11, 2026
Source
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